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Entries in app store (2)

Wednesday
Nov042009

You have 100,000 apps to choose from. I'm almost there.

Apple Wednesday announced that more than 100,000 applications are now available on its App Store for the iPhone and iPod touch, crossing the milestone less than a year and a half after its debut.

The App Store serves customers in 77 countries with apps in 20 categories, including games, business, news, sports, health, reference and travel. In September, Apple announced that App Store users have downloaded over two billion apps, continuing to make it the world’s most popular applications store.

This from Apple:

“The App Store, now with over 100,000 applications available, is clearly a major differentiator for millions of iPhone and iPod touch customers around the world,” said Philip Schiller, Apple’s senior vice president of Worldwide Product Marketing. “The iPhone SDK created the first great platform for mobile applications and our customers are loving all of the amazing apps our developers are creating.”

“The App Store has forever changed the mobile gaming industry and continues to improve,” said Travis Boatman, vice president of Worldwide Studios, EA Mobile. “With a global reach of over 50 million iPhone and iPod touch users, the App Store has allowed us to develop high quality EA games that have been a huge success with customers.”

“With 10,000 downloads a day, worldwide customer response to our I Am T-Pain App has exceeded our wildest expectations,” said Jeff Smith, CEO of Smule. “The App Store has given us a unique opportunity to create and grow a very successful business, and we’re looking forward to an exciting future.”


Friday
May152009

Apple may have made just $45 million from iPhone App Store

This from Appleinsider:

Although many imagine the App Store a cash cow for Apple, a detailed examination has revealed that the iPhone maker may only have earned between $20 million and $45 million from the store for its first billion downloads — a figure the company is likely more than happy to accept.

Lightspeed Venture Partners’ Jeremy Liew made the calculation after learning that there’s typically a ratio of 15 to 40 free apps for every one paid example and after discovering an O’Reilly estimate which determines that the mean price for an app is about $2.65.

For full story, hit the source link.

source:appleinsider